Writer: Stuart C. Paul Artist: Christian Duce Letters: Johnny Lowe Editor: Scott Peterson Cover: Michael Geiger
This is an incredibly dense comic. I’m not talking page-length, I’m talking story-wise. It takes me a while to get through the 22 pages of story but Paul has packed so much into those pages, I feel more than full when I’m done reading. It’s a great feeling!
Things slowed down significantly in this issue but rightfully so. Our characters are on their way to cracking the mystery at the heart of this story and Paul continues to add great twists and turns; even tragic ones. I won’t say who, but let’s just say at least one character doesn’t make out of this issue. It’s so cool when a creator is not afraid to end his creations. It raises the stakes of the story and shows that no one is safe. Plus, Paul does a great job of creating great characters in such a short amount of screen time. It actually sucked when I saw this character die. That’s great story-telling!
If I had any quip about this issue, and it’s very minor, it’s that I feel Christian Duce’s art didn’t seem the same with him coloring it. Don’t misunderstand me, his art is still amazing. It was just a very subtle change with him doing the interior work instead of having Carlos Badilla coloring for him like early on. But his art is still dead on for this story and he illustrates some great shots.
Even though things slowed down a bit, Paul doesn’t leave it like that the entire issue. As we get to the “master-plan” scene at the end of the book, we are treated to great confrontation between all the characters and yet another interesting twist as we find out how the Romans plan to end the vampires once and for all. It was a very interesting concept.
But Paul doesn’t let up even on the last page where we end on a very interesting cliffhanger as well. This one will leave you scratching your head until next issue. Without a doubt, this is the most under-rated title on the stands right now. I so hope this gets traded so more people can experience its awesomeness.
Writer: Phil Hester Pencils: Cruddie Torian Inks: Andy Smith Colors: Wildstorm FX Letters: Wes Abbott Assistant Editor: Chynna Clugston Flores Editor: Scott Peterson Cover: Dustin Nguyen
Next up out the door, everyone’s favorite teen team: Gen 13. I have to say I was hoping for a fonder farewell to my favorite teens but I think the circumstances didn’t allow it as much.
When Phil Hester came onboard, I’m sure he had this specific story in mind to tell and it was in no way supposed to be a story that ended the Gen 13 title. It seems that they may have told him in time about Wildstorm’s closing and he tried to adjust what he could but so much change had occurred in the title, most of the original characters were not around for the finale.
Now I’m only a little torn with that because when you have a finale for a book, you’d like to have the main players involved. But like I said, Hester had already been moving the title in a totally different direction. However, in the end it may have worked out in favor of a more realistic ending. With the world in the chaos it’s been in during World’s End, it’s a wonder most of the Wildstorm teams were able to stay together as much as they did. The Gen 13 kids lucked out the most because they actually missed the event that ended the world and came into it after the fact. Since then, they’ve been through enormous changes as a team and that included some of them moving to other books.
As much as I would’ve loved to have seen the originals in the finale, it made more sense for it to happen this way. I guess it’s easier to believe that the kids wouldn’t all be together after everything that’s happened. Plus it was obvious Hester was setting up this new team for more adventures beyond this story. I am glad that we at least had Fairchild and Burnout here at the end. Fairchild was always my favorite Gen 13 member so I was glad to see her in action one last time in the pages of her own team title. The story did have an epic conclusion but it was all a little predictable and it seemed a little rushed. I wish they had not made this title bi-monthly like they did. It would’ve allowed Hester more time to flesh out what happened.
Ultimately, it was just an ok ending for the team. It was a hopeful ending and I do like that the last page contains two of the originals characters in the final panels. The final shot of Fairchild looking into the sky was a little sad because I know it’s the last I’ll see of her for a while. Because of all the characters that’ll make the transition to the DCU, I know she’ll be one of the first. Until then, take it easy kids!
Writer: Adam Beechen Pencils: Tim Seeley Inks: Andy Smith Colors: Carlos Badilla Letters: Wes Abbott Assistant Editor: Kristy Quinn Editor: Scott Peterson Cover: Howard Porter & Allen Martinez
Wow! If you are a long time Wildstorm fan like me there are a ton of references and appearances in here that will make you giddy! Much like Christos Gage did in his run, Adam Beechen is finding great ways to incorporate old characters we haven’t seen in years.
Beechen is still juggling several stories but for the most part we get two stories here with two distinct themes. One is the more epic story involving the mysterious character Aeon and the majority of the other heroes. But the second is a more personal story as Warblade takes the nurse who helped him when he was wounded and they go to Earth to find her family. In the midst of all the grandness of the Aeon story, the Warblade story is more down to Earth and very human. I hope your heart is prepared for the outcome.
The only story Beechen throws our way and then moves on is Majestic’s story. But even then it’s a teaser showing us that his story is about to move into a whole other level. The rest of the stories seem to begin separately but then they all converge with the Aeon story. And boy does Beechen give us a huge tease with Aeon! But he doesn’t stop there! He attaches an awesome cliffhanger associated with Aeon AND we get another second cliffhanger as we finally see what John Lynch and Team 7 are up to.
Tim Seeley continues to give us great renditions of the Wildstorm heroes. One subtle thing that Seeley is doing a great job with is the facial expressions of the characters. This is especially true with the Warblade story. The emotion is already bursting through in the dialogue and the situation but Seeley makes sure we see it on the heroes’ faces as well. This is a small detail that could easily be overlooked but to me it’s the sign of a truly great artist because it shows me he’s working well with Beechen and bringing the script to life.
I had to bump up my rating for this one because I loved everything that Beechen packed into this issue. I didn’t feel like any part was slow and the emotions displayed here were genuine and believable. Things are getting worse for our heroes but the ironic thing is that makes it better reading for us fans.
Writers: Grant Morrison & Keith Giffen Pencils: Jerry Ordway Inks: Kevin Nowlan Colors: Gabe Eltaeb Letters: Rob Leigh Editor: Scott Peterson Cover: Gene Ha
Here we are finally and so ends half (looking at you Wildcats) of the redemption for Worldstorm and this title which had been put on hold since Grant Morrison left it in 2006. It has been a bumpy ride to say the least but it is very interesting how they chose to end this.
All of you who have been following our coverage of this title know that for the most part we’ve been really frustrated with it. Morrison had a strong start when he worked on it, so when Keith Giffen was announced to take it over it seemed like a good fit. Giffen, after all, had already written these characters several times. But somewhere along the way, it seemed that this series as a whole just started to fall apart. One thing that was evident was the story arcs were way too short. There were several alternate worlds that the team visited that were really cool but only lasted two issues. This led to a lot of great set up being resolved super fast in order to move on to the next alternate reality.
This was hard to accept until those two beautiful issues drawn by Brandon Badeaux we just recently reviewed. By that time, we already knew to expect the shorter arcs and Badeaux’s art certainly made up for it. Which brings us to this issue. It is very interesting the way they decided to end this. It’s hard to talk about without spoiling but let’s just say, you’d get a very different feel for this ending if this series had come before DnA’s World’s End Authority run (in continuity this story takes place before World’s End). I’d go as far as to say this ending would’ve been very lackluster if you didn’t have DnA’s run to juxtapose. For me it was a reminder of why I didn’t like The Authority much before DnA’s run.
Another thing worth noting about this issue is that the art is by industry legend Jerry Ordway. We’re talking this is the equivalent of Jack Kirby drawing The Authority. It’s crazy to even see his name here. This is one of the guys who worked on Crisis on Infinite Earths (which is highly appropriate based on the premise of this Authority series). His art is obviously very old school but it still looks great!
Overall, I think this series fell flat. It had a great start and some great issues here towards the end but honestly it just ended up being another Authority adventure. It seemed like they were trying really hard to learn something here at the end but I’m not so sure they did. It’s a shame because there was such potential here but somehow it got lost along the way (pun intended). Honestly, I hope this is the last we ever see of this version of The Authority. I hope the lessons they learned in the DnA run are never forgotten.