Sorry that we’ve fallen behind in reporting these but I’ve been in the middle of moving to Austin. And Wiz Kids has been so generous we’re actually several figures behind so I’ll just focus on the latest release which was The Ravagers version of Warblade.
When Warblade first debuted in the New 52 as a villain we were a little skeptical. But in the pages of Ravagers he has really shown himself to do well in the role. In Heroclix, this version is more deadly than his WildC.A.T.s counterpart. This Warblade seems to have better control of his powers and they represent this by giving him an ability called Shifting Body which allows to him to use both Plasticity and Shape Change. And with the special You Won’t Get Away attack, even running towards hindering terrain won’t help you.
They also make sure that his ability to form knives and stabbing weapons is well-represented by giving him Blades/Claws/Fangs and Flurry. In fact, it seems he has something on each click of his dial that will aggravate you whether it be Toughness, Exploit Weakness, or even down to his last click where he gets the always-annoying Regeneration that will give you headaches. He is more than worth the 151 points you’d spend for him. You can find more about Warblade here.
There have been a couple of other previews that can be seen here which are Ravagers related:
Brother Blood & his Acolyte
Keep watching for more previews!
Over the past couple of days, we’ve gotten a look at two different Ravagers figures. We have one of N.O.W.H.E.R.E’s minions known as Leash. I have to say I was kind of hoping for Warblade but there’s still hope that he’ll come along. But the really big news is we get the Ravagers version of Fairchild. That means in this set we now have TWO versions of Fairchild to pick from!
At 96 points, Leash doesn’t have a lot abilities to showcase but the ones he does are more than enough to annoy your opponent. I’ll have to admit, Leash was not one of my favorite characters so it’s a little hard to get excited about this figure. I will say I appreciate that they’ve tried to cater his dial to his ability to create Psionic Coils, which appropriately is the name of one of his abilities. This allows him to use both Teleknesis and Poison to simulate him using his coils to rescue a teammate or poison an enemy. He also has a trait called Piece of Me. Much like Coils, it messes up your opponent by affected their health, in this case it gives them a -2. Check out more about Leash here.
Now one figure I am excited about is this new version of Fairchild as part of the Ravagers. I still prefer her Gen 13 version, but the Ravagers version does come with some differences that change her up a bit in gameplay. This figure is based on the fact that the New 52 version of Fairchild goes back and forth between her weak self and her strong self. This is accurately presented in her ability called Scientist or Fighter where she can choose Perplex to throw off her enemies with her intelligence or use Quake and Close Combat Expert to literally throw them around. They also took into account her double-agent status by giving her Probability Control in order to make her enemies second guess themselves. And if all that wasn’t enough, she has the Indomitable ability which keeps her from experiencing pushing damage. Check out more about Fairchild here.
That’s all for now. We still have several Ravagers to go and maybe even a few more N.O.W.H.E.R.E. agents so stay tuned!
The next sinister agent of N.O.W.H.E.R.E. is Harvest’s loyal right hand and also the daughter of the infamous mercenary, Deathstroke. Rose Wilson comes in with a beautiful sculpt wielding her twin swords. Every aspect of Rose is perfectly captured whether it be her deadly blades or her speed in battle. She truly makes for a very dangerous figure.
Rose is 126 points and comes with a variety of abilities that make her a threat on the battlefield. First off, she has an ability called Incredibly Agile which allows her to ignore elevated terrain, hindering terrain and characters when moving. This means you can’t pin her down or corner her. She starts off with Running Shot and Penetrating/Psychic Blast so she can do some ranged damaged, but if she does get in close she’s got Toughness and an 18 defense which doesn’t make her easy to hit. And her Indomitable ability keeps her from taking pushing damage. In other words, you’ll get tired before she does.
But they don’t stop giving her special abilities there. She also has an ability called called A Killer Among Killers which replaces Perplex on Rose Wilson’s damage slot. This ability reads, “When Rose Wilson attacks an opposing character with a higher unmodified attack value, damage from the attack is penetrating damage.” And even if you’re lucky enough to do damage to her, as you get into her last clicks she still has Flurry, Combat Reflexes, Stealth and Regeneration. All these abilities give me visions of her jumping through crowds of enemies, hacking and slashing and then getting away.
To see more on Rose go here. And we’ll see what other N.O.W.H.E.R.E. minions we get this week. I’m personally hoping for Warblade. 🙂
Today, Wiz Kids starts their round of Ravagers previews by giving us the bane of this team’s existence. Here is Harvest, the mastermind behind the organization N.O.W.H.E.R.E. which is responsible for the creation of The Ravagers. The resourcefulness and power of this villain are more than accurately represented and may even reveal that Harvest is a lot more powerful than we may have thought.
First off, his figure is a whopping 263 points! He’s just 37 points shy of a 300 point team build. So in essence, Harvest is almost like a one-man army. And the powers and abilities they give him throughout reiterate that on a very dangerous combat dial. He has the N.O.W.H.E.R.E. key word and can use the team abilities of any friendly characters who have the same key word. They have taken his great intelligence into consideration by making sure he has Outwit in one form or another through out his dial. His powers read like the Heroclix manual as he goes from Incapacitate to Penetrating/Psychic to Blade/Claws/Fangs to Running Shot. They’ve even made it harder to hit him as he can defend with Impervious or Invulnerability. And if he chooses not to fight, he can easily get away with some clicks of Phasing/Teleport.
But one thing that is very unique about Harvest is his ability to use a relic in the game. In this case it’s his staff. It allows him to use Incapacitate and Outwit. When using Incapacitate Harvest gets +1 to his attack. If you give Harvest a power action you may choose a power; that power is countered on all characters within 5 squares. If you give Harvest a double power action and choose a character within 10 squares and line of fire; deal that character 1 unavoidable damage and all of its powers and abilities are countered until your next turn. This just adds to an already insanely powerful figure.
Well, we hope the mighty Harvest here impressed you. You can find more details about him here. But even more so, we hope the combined might of The Ravagers can stand against him. We already got an early look at Terra here, but be watching for more Ravagers figures to be previewed this week.