Last month’s The Movement #2 saw the debut of one of our favorite Gen 13 kids, Rainmaker. It was just a cameo but this month’s #3 sees her in full action. While it has been discouraging that a lot of the Wildstorm presence has diminshed in the New 52, it’s good to see we’re getting some nuggets here and there. It’s also not surprising because writer Gail Simone did a stint on Gen 13. For those hungry for some Wildstorm stuff, be sure and pick up the latest issues of The Movement!
We previously shared the Gen 13 team base stats here but Wiz Kids has provided some individual stats for some of the members. We have stats for Freefall, Burnout, and Rainmaker. Each of their personalities is perfectly captured in their power sets and the sculpts for the figures look great!
First up is Freefall. She starts off with a hilariously unqiue ability called, “I don’t know why, but I love Grunge”. This allows her at the beginning of her turn to attack any character that did damage to Grunge in the previous turn as a free action. I love this little detail! It really shows the designers know these characters. Freefall’s dial continues on as it accurately represents her powers by utilizing Force Blast, Telekinesis, and Energy Shield/Deflection. She is a mere 66 points and that is a bargain for what she can do.
Next we have Burnout. He doesn’t have any uniquely funny abilities like Freefall did but he does have all his powers accounted for in his dial. He starts off with Running Shot and Barrier which allow him to move and attack and keep a strong defense when your opponent retaliates. Even if he chooses to stand still, his Ranged Combat Expert allows him to do more damage. He does have a dangerous ability called Catch Fire which incorporates Energy Explosion that can hit multiple targets and perfectly simulates Burnout’s ability to turn up the heat when surrounded! He’s a little more expensive at 76 points but spending those extra points will be well worth it.
Finally, we have Rainmaker. She has a unique ability called Uninhibited. This allows her to move past any enemy unhindered which mimics her ability to control the elements including the winds which allow her to fly. She too has Running Shot and Ranged Combat Expert which simulate her control of thunder and lightning. She even has Smoke Cloud to simulate a cloud of thick fog. Of this trio, she’s the most expensive at 80 points but it’s probably because she’s lethal even until the end of her dial where she gets Energy Explosion and can even target up to 3 characters at one point!
You can check out more at Wiz Kids main site here and watch for the last two members of Gen 13 to show up later this week.
A couple of Heroclix releases featured over the last couple of days. We previously announced that as part of the DC Heroclix: Teen Titans set that The Ravagers and Gen 13 would be part of the set. Here are the released stats for both.
Yesterday, Terra was given a feature at the Wiz Kids website. Terra’s powers are accurately portrayed by using such Heroclix staples as Phasing/Teleport, Force Blast, and Pulse Wave to mimic Terra’s control of the ground beneath her feet. She also has the ability to use the Earth as her defense by using powers like Energy Shield/ Deflection and Defend. Check out more of her stats here:
Next up, is the Gen 13 team base. The team base is a new concept being introduced with this set. It allows you to use the assets of each team member on the base instead of having them all in a separate force. You can have all the members on the base or subtract some if you need a lower point value team. And having certain members on the base give the team powers like using Fairchild gives Super Strength to mimic her in-comic powers or Rainmaker gives you Energy Explosion to simulate her control of the elements. This is a still a new concept to and not one I’ve fully grasped yet. But it seems like an interesting dynamic and one I hope to test out in game play when I get my hand on these figures.